> For the complete documentation index, see [llms.txt](https://ostr.gitbook.io/ostr-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ostr.gitbook.io/ostr-docs/getting-started/progression.md).

# Progression

Progression is designed to give players a clear path from learning the basics to competing at a higher level.

## Training

The current training flow is designed around **five fights**. After those fights, a ranked preview opens.

## Experience and levels

Progression is intended to let players earn experience, level up, and climb the training floors.

## Session progress

The current prototype notes describe progress as lasting for the current visit. Persistence between visits should not be assumed until it is implemented and confirmed.

## Ranked play

Ranked competition is part of the intended experience. Availability, matchmaking, rankings, rewards, and online persistence will be documented as these systems are finalized.

There are **no seasons** in the current design, and there is **no Forge** feature in this documentation.
